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  • #3147
    Anonymous
    Inactive

    Hello i am fabian from Argentina, and i think is and exelent library, i have test this proyect and get it work. i want to know how can i do to move progessive one servo just like show in the video.  from 0 ° to 180° with one button and from 180° to 0 ° with other button, and when i no press the button the position of the servo stay in the place, i want to know how to use the library of servo en PSX2 for my proyect of robot head . or for a future car. thanks.

    http://www.dumpt.com/img/viewer.php?file=57wnxw1wlg8bpbhvzfac.jpg

    https://www.youtube.com/watch?v=RdZ5d2IpnIA

    #3148
    Anonymous
    Inactive

     

    OK i did it, i am not a programmer but i am learning, looking at the forum i find some lines. now is working  thanks, here is the code

     
    #include <PS2X_lib.h> //for v1.6
    #include <Servo.h>

    Servo vertical;
    int pos=90;
    int arriba=0;
    int abajo=0;

    PS2X ps2x; // create PS2 Controller Class

    //right now, the library does NOT support hot pluggable controllers, meaning
    //you must always either restart your Arduino after you conect the controller,
    //or call config_gamepad(pins) again after connecting the controller.
    int error = 0;
    byte type = 0;
    byte vibrate = 0;

    void setup(){
    Serial.begin(57600);
    vertical.attach(3);
    vertical.write(90);

    //CHANGES for v1.6 HERE!!! **************PAY ATTENTION*************

    error = ps2x.config_gamepad(9,11,10,12, true, true); //setup pins and settings: GamePad(clock, command, attention, data, Pressures?, Rumble?) check for error

    if(error == 0){
    Serial.println(“Found Controller, configured successful”);
    Serial.println(“Try out all the buttons, X will vibrate the controller, faster as you press harder;”);
    Serial.println(“holding L1 or R1 will print out the analog stick values.”);
    Serial.println(“Go to http://www.billporter.info for updates and to report bugs.”);
    }

    else if(error == 1)
    Serial.println(“No controller found, check wiring, see readme.txt to enable debug. visit http://www.billporter.info for troubleshooting tips”);

    else if(error == 2)
    Serial.println(“Controller found but not accepting commands. see readme.txt to enable debug. Visit http://www.billporter.info for troubleshooting tips”);

    else if(error == 3)
    Serial.println(“Controller refusing to enter Pressures mode, may not support it. “);

    //Serial.print(ps2x.Analog(1), HEX);

    type = ps2x.readType();
    switch(type) {
    case 0:
    Serial.println(“Unknown Controller type”);
    break;
    case 1:
    Serial.println(“DualShock Controller Found”);
    break;
    case 2:
    Serial.println(“GuitarHero Controller Found”);
    break;
    }

    }

    void loop(){
    /* You must Read Gamepad to get new values
    Read GamePad and set vibration values
    ps2x.read_gamepad(small motor on/off, larger motor strenght from 0-255)
    if you don’t enable the rumble, use ps2x.read_gamepad(); with no values

    you should call this at least once a second
    */

    if(error == 1) //skip loop if no controller found
    return;

    if(type == 2){ //Guitar Hero Controller

    ps2x.read_gamepad(); //read controller

    if(ps2x.ButtonPressed(GREEN_FRET))
    Serial.println(“Green Fret Pressed”);
    if(ps2x.ButtonPressed(RED_FRET))
    Serial.println(“Red Fret Pressed”);
    if(ps2x.ButtonPressed(YELLOW_FRET))
    Serial.println(“Yellow Fret Pressed”);
    if(ps2x.ButtonPressed(BLUE_FRET))
    Serial.println(“Blue Fret Pressed”);
    if(ps2x.ButtonPressed(ORANGE_FRET))
    Serial.println(“Orange Fret Pressed”);

    if(ps2x.ButtonPressed(STAR_POWER))
    Serial.println(“Star Power Command”);

    if(ps2x.Button(UP_STRUM)) //will be TRUE as long as button is pressed
    Serial.println(“Up Strum”);
    if(ps2x.Button(DOWN_STRUM))
    Serial.println(“DOWN Strum”);

    if(ps2x.Button(PSB_START)) //will be TRUE as long as button is pressed
    Serial.println(“Start is being held”);
    if(ps2x.Button(PSB_SELECT))
    Serial.println(“Select is being held”);

    if(ps2x.Button(ORANGE_FRET)) // print stick value IF TRUE
    {
    Serial.print(“Wammy Bar Position:”);
    Serial.println(ps2x.Analog(WHAMMY_BAR), DEC);
    }
    }

    else { //DualShock Controller

    ps2x.read_gamepad(false, vibrate); //read controller and set large motor to spin at ‘vibrate’ speed

    if(ps2x.Button(PSB_START)) //will be TRUE as long as button is pressed
    Serial.println(“Start is being held”);
    if(ps2x.Button(PSB_SELECT))
    Serial.println(“Select is being held”);

    if(ps2x.Button(PSB_PAD_UP)) { //will be TRUE as long as button is pressed
    Serial.print(“Up held this hard: “);
    Serial.println(ps2x.Analog(PSAB_PAD_UP), DEC);

    }
    if(ps2x.Button(PSB_PAD_RIGHT)){
    pos+=1;
    vertical.write(pos);
    Serial.print(“Right held this hard: “);
    Serial.println(ps2x.Analog(PSAB_PAD_RIGHT), DEC);
    }
    if(ps2x.Button(PSB_PAD_LEFT)){
    pos-=1;
    vertical.write(pos);
    Serial.print(“LEFT held this hard: “);
    Serial.println(ps2x.Analog(PSAB_PAD_LEFT), DEC);

    }
    if(ps2x.Button(PSB_PAD_DOWN)){
    Serial.print(“DOWN held this hard: “);
    Serial.println(ps2x.Analog(PSAB_PAD_DOWN), DEC);

    }

    vibrate = ps2x.Analog(PSAB_BLUE); //this will set the large motor vibrate speed based on
    //how hard you press the blue (X) button

    if (ps2x.NewButtonState()) //will be TRUE if any button changes state (on to off, or off to on)
    {

    if(ps2x.Button(PSB_L3))
    Serial.println(“L3 pressed”);
    if(ps2x.Button(PSB_R3))
    Serial.println(“R3 pressed”);
    if(ps2x.Button(PSB_L2))
    Serial.println(“L2 pressed”);
    if(ps2x.Button(PSB_R2))
    Serial.println(“R2 pressed”);
    if(ps2x.Button(PSB_GREEN))
    Serial.println(“Triangle pressed”);

    }

    if(ps2x.ButtonPressed(PSB_RED)) //will be TRUE if button was JUST pressed
    Serial.println(“Circle just pressed”);

    if(ps2x.ButtonReleased(PSB_PINK)) //will be TRUE if button was JUST released
    Serial.println(“Square just released”);

    if(ps2x.NewButtonState(PSB_BLUE)) //will be TRUE if button was JUST pressed OR released
    Serial.println(“X just changed”);

    if(ps2x.Button(PSB_L1) || ps2x.Button(PSB_R1)) // print stick values if either is TRUE
    {
    Serial.print(“Stick Values:”);
    Serial.print(ps2x.Analog(PSS_LY), DEC); //Left stick, Y axis. Other options: LX, RY, RX
    Serial.print(“,”);
    Serial.print(ps2x.Analog(PSS_LX), DEC);
    Serial.print(“,”);
    Serial.print(ps2x.Analog(PSS_RY), DEC);
    Serial.print(“,”);
    Serial.println(ps2x.Analog(PSS_RX), DEC);
    }

    }
    delay(50);

    }

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