Hi Bill, Hi all,
Perhaps somebody knows a solution to the following problem:
I have about 4000 samples (max 10sec) and depending on a sensor, I need to play them immediatly. Sometimes I need to stop a sample and play another. The problem I am facing is that it takes a considerable time (2 to 3 counts) before the mp3 sample starts to play, and I also do not seem to be able to seamlessly stitch a new sample to a stopped sample.
if I have the code:
MP3player.stopTrack();
result = MP3player.playMP3(file_name);
it takes too long before the new sample (“file_name”) starts.
How could I:
a). Improve the start time (decreasing the file load time)?
b). Decrease the time gap between stop.Track() and playMP3()?
Thanks for all sugestions!
Mike